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Spacemouse orbit support
#12
could zoom in and out with space mouse but can't pivot dynamically
Planned
16
Improve importing from Onshape
#2
Importing from Onshape currently has some limitations caused by the different model representations the two systems use. This is understandable, however it would be good to improve this process to be able to convert more effectively into the phi for
In Progress
9
Option to set middle mouse for rotate
#33
Currently, the right mouse button is used to rotate the model. There should be an option to customize this as needed, to the middle mouse button.
8
REFERENCE FILE MANAGER
#10
The ability to show hide or delete various imported reference models in a file list user interface.
8
Merge two / multiple vertices
#59
Would be handy to merge two nearby vertices into one. The edge in between woud be dissolved. Maybe add features like merge to center/ merge to first etc.
7
Freeform filleting
#1
It would be great to support freeform filleting within Phi.
7
Corversion surfaces
#66
Phi3D has huge potentiality, also to become the future of CAD. But, in my opinion, it should convert the surfaces in this mode.
Planned
6
Group selections
#63
selections of multipe (vertex/faces/edges) could be grouped to reselect later. It often happens to me, that i want to reposition the same group of Vertices.
6
vertices along its edges.
#60
Move vertices not in a straight line but along its touching eges. Maybe use point and edge selection to determine the edge to move along.
6
Add edge loop
#47
A simpler way to add a loop of edges where possible with the option to slide around into place. Maybe a loop through selected, that way a direction can be implied if an edge or two faces are selected.
6
Remove the limitation of 3 non-smooth vertices
#4
There currently is a limitation for each face, that it cannot have less than 3 non-smooth vertices. It would be great if this could be lifted.
In Progress
6
Lasso Select
#40
self explanatory
5
Communication in the Phi community
#69
It would be nice to have a place for Phi users to communicate with each other and with the Phi team. We cound raise questions, help others and share ideas.
4
permanent Move mode
#62
Stay in Move Mode when changing selection. Or use the "M" to toggle "moving", independent from the current selcection Reason : If I want to change any vertex´s position, i usually want to change some ohers afterwards.
4
Toggle the visibility of different separate bodies.
#73
Today it's ehther moving them or unchecking the visibility of vertices, edges and faces for one body only.
Planned
3
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